Short Title: Int. J. Mech. Eng. Robot. Res.
Frequency: Bimonthly
Professor of School of Engineering, Design and Built Environment, Western Sydney University, Australia. His research interests cover Industry 4.0, Additive Manufacturing, Advanced Engineering Materials and Structures (Metals and Composites), Multi-scale Modelling of Materials and Structures, Metal Forming and Metal Surface Treatment.
2024-10-25
2024-09-24
Abstract—This paper presents a technique for providing collision avoidance of arbitrary objects in a computer graphics system. The recursive algorithm implements the method of avoiding the collisions by taking an alternate path and therefore among the available alternate paths, the shortest one is chosen. Under the cluttered environment, maneuvering among the static and moving obstacles is the biggest hurdle which the robotic industry is facing. A small attempt is made to solve these issues. Index Terms—Collision avoidance, Arbitrary objects, Recursive algorithm
Cite: K Prasanna Lakshmi, "Collision Avoidance Recursive Algorithm," International Journal of Mechanical Engineering and Robotics Research, Vol. 3, No. 1, pp. 312-319, January 2014.